Luigis Mansion Beta Iso

First shown at Spaceworld 2000, Luigi's Mansion is the first game for the GameCube. As in the case of every game, it had many changes from its earliest form and the beta version is highly sought by fans, but like most Nintendo prototypes, it has yet to be leaked. There is a lot of surprising information dealing with the development of this game, such as the original idea of it being in 3D. Question Luigis Mansion 3 1.2.1 Cheats doesnt work laraklara, Feb 1, 2020, in forum: Switch - ROM Hacking, Saves, Translations & Tools Replies. Luigi's Mansion (GCN) Game info page. Original composer: Kazumi Totaka, Shinobu Tanaka. Description Size Sequencer; Boos Unleashed: 17KB.

The games about the plumbers – Mario and his brother Luigi – must be the most popular series of all times. There are different types of titles in the amazing franchise and guess what? We have gathered them all right here! All the best Mario games at one place, can you imagine? Then immerse yourself into the world of Mario and his buddies – we have so much to offer. First of all, you will an access to the oldest first games that were launched. The fans of old-school stuff will find them incredible – these games are just the same as you know them from the 90s. Everything is drawn in pixels and the gameplay is a classical platformer where the main character moves forward, jumps on the enemies and bounces to reach the prizes, and more. The game is two-dimensional and you can only move forward or backwards. In the first game about Super Mario, you will have to find and save the Princess. She is kidnapped by an evil dragon and he as well as his children, will wait for you in every castle you will visit. However, finding the Princess is not easy and you will have to travel around all the kingdoms of the lands.
Also, we have a perfect series of Luigi games, where another brother will become a main character. These are the modern titles made in advanced 3D graphics. They tell stories about the group of well-known heroes – Mario, Luigi, Princes, and Toads. In each part they appear in a haunted mansion and get trapped by the enemy, while Luigi is the only one who stays free, so this is his noble duty to save friends. He will take a vacuum cleaner that is changed to a ghost-killer, and start his uneasy journey. And the fantasy of the Mario developers doesn’t stop here, because we have more games! And the next type of Mario game we would like to present is the level editor called Super Mario Maker. Here you have a full pack of instruments to rearrange and change the levels of the game and even create ones from scratch! Of course, you will have a chance to play the original levels made by the game developers, as well as your own ones.
Each game we have uploaded here is unique and despite the fact that all of them are from the same universe, they are extremely variable. There are platformers, builders, and even horrors! You will surely have a great time playing them all. And the best thing about these titles is that all of them are absolutely free to play! You can visit this resource for a new Mario game at any time and play it as much as you want. No need to download the games – they can be played online right from your browser. As you can see, we have made everything for your convenience, so everything that is left is to press “Play” button and have a great time in the world of Super Mario!

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Luigi's Mansion

Developer(s)Nintendo EAD
Publisher(s)Nintendo
Platform(s)GameCube
Release date(s)JP September 14, 2001
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002
Genre(s)Action-adventure, Horror
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGLME01, GLMP01, GLMJ01
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

In Luigi's Mansion, Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls — and find his missing brother to boot!

  • 1Problems
  • 2Enhancements
    • 2.116:9 Widescreen Gecko Code
  • 3Configuration

Problems

Poltergust 3000 Hose disappears

In the cutscene where Luigi returns to the villa from Professor E. Gadd's Ghost Research Laboratory, the Hose of Luigi's Poltergust 3000 will keep disappearing. Refer issue 12520.

Super Mario Maker: A sprite of the Super Mario Bros.version of Boo is used as an icon in the Boo counter on the Game Boy Horror

Corruption of Luigi's Model

In the intro cutscene, Luigi's model will get corrupted if Dual Core is enabled.

Music Sheets Battle Static (Non-Default Setting)

With DSP LLE, there are bursts of static during the Music Sheets battle. See issue 7145.

Super Mario Maker: A Sprite Of The Super Mario Bros.version Of Boo Is Used As An Icon In The Boo Counter On The Game Boy Horror's Screen.

Rumble

Gamepad rumble does not work properly. Refer issue 10316. Fixed in 5.0-6899.

Mario Portrait Blur

The blurry effect on Mario's picture in King Boo's Hall is not emulated properly. Refer issue 11462. Fixed in 5.0-14120.

Beta

Enhancements

16:9 Widescreen Gecko Code

The built-in Widescreen Hack causes shadow issues. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

NA

EU

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup due to the progressive scan option being disabled in the EU version. Use this Action Replay code to re-enable it.

HD Texture Pack

Configuration

North American Website (game Details)

Only configuration options for the best compatibility where they deviate from defaults are listed.

Luigi's Mansion Beta Disc Rom

General

ConfigSettingNotes
Enable Dual CoreOffFix Luigi's model in the game intro

Version Compatibility

The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14866(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Luigi's Mansion Beta Iso

Testing

This title has been tested on the environments listed below:

Luigi's Mansion Beta Disc

Test Entries
Revision OS Version CPU GPU Result Tester
r4341Windows VistaIntel Core 2 Duo E4500 @ 2.2GHzIntel GMA 945Fully playable: 25-35FPS with default settings and DX9 plug-in
r4598Windows VistaIntel Core 2 Duo E4500 @ 2.2GHzIntel GMA 945Playable: 20-30FPS but sometimes in-game sound mute completely, needing to restart emulator
r6512Windows 7AMD Phenom II X2 @ 3.1GHzATI Radeon HD 4850Fully Playable: 30FPS with DX11 plug-in, 4X AA and OpenCL Enabled
r6676Windows XPIntel Core 2 Duo E4400 @ 2GHzATI Radeon HD 4650Fully Playable! 28-30FPS and 95-100% (Speed) almost all time. 25FPS and 92% in rare moments.DmitryN
r6887Windows VistaIntel Core 2 Duo T8100 @ 2.2GHzATI Mobility Radeon HD 3470Fully Playable: 30FPS with DX9 plug-in and OpenCL Enabled
r6985Windows XPAMD Athlon 64 X2 @ 2.9GHzNVIDIA GeForce 9400 GTFully Playable: 21-30FPS with OpenGL plug-in and OpenCL Enabled
r7310Windows 7Intel Pentium E5300 @ 2.6GHzATI Radeon HD 5450Fully Playable 30FPS (50FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog.Markon89
r7480Ubuntu 11.04Intel Pentium E2180 @ 2GHzNVIDIA GeForce 7300 GTFully playable: 25-35FPS with default settings until save game is loaded and OpenGL plug-in0ubuntu0
r7583Ubuntu 10.10AMD Phenom II @ 3GHzATI Radeon HD 4250Fully playable: 40-55FPS with default settings until save game is loaded and OpenGL plug-indfoxpro
r7687Windows 7AMD Athlon 64 X2 4400 @ 2.2GHzNVIDIA GeForce GT 440Nearly perfect, OpenGL and DX11 work with less performance but better image quality.Endres
3.0-151Windows VistaIntel Pentium P6100 @ 2GHzIntel HD graphicsWorks normally and fully playable but the graphics is all pixelated. To get a rid from the pixels is needed to change the resolution to 1280x720.
3.0-221Windows 7Intel Core i7-2620M @ 2.7GHzIntel HD 3000Close to perfect. Do not run in DX9 or OpenGL for it will crash or have black-screen. Running at 720P at 30FPS consistently. No hitches with game play but use DX11 for Intel HD Graphics. No slowing down during boss fights either. Also running on a laptop.cohn
3.0-235Windows 7AMD Phenom II x6 @ 3.2GHzAMD Radeon HD 5750Perfect, but normal settings caused weird graphical problems. The screen seemed to have purple EFB problems. Disabling EFB turned them black. Checking 'Ignore Format Changes' got rid of them.
3.0-751Windows 7AMD Athlon II X4 645 @ 3.1GHzAMD Radeon HD 6570Fully playable; Runs perfectly at 30FPS throughout the whole game with DX9.
3.0-758Windows 7AMD Athlon II 4X 635 @ 3GHZNVIDIA GeForce GTX 480No slowdowns and emulates perfectly @ 4X AA, 16X AA, 1920x1080 widescreen.ALLEN2
3.0-814Windows 7Intel Pentium e6700NVIDIA GeForce GTS 450100% speed, no slowdowns, no glitches, tested with DX11 at 2560x1440 w/ 8xAA 16xAFsoapgoat
3.5-300Windows 7Intel Core i5-2430m @ 2.4GHzIntel HD Graphics 3000Fully Playable @ 29-30FPS (60FPS at times) Direct3D9, 16xAF, 1366x768 Native ResolutionDarkMatterHD1208
3.5-367Mac OS X 10.6Intel Core 2 Duo @ 2.1GHzIntel GMA X3100Fully playableRadicalneoevo
3.5-392Windows 7Intel Core i5-3570KNVIDIA GeForce 560 TiFullspeed, good sound with LLE, no shadows glitch makes it unplayable for me as it ruins the atmosphere of the game.
3.5-402Windows 7Intel Core i7-3770 @ 3.4GHzNVIDIA GeForce GTX 680Fully Playable without any lags with TXAA on from the NVIDIA Control Panel and in 1080p!StarDave
4.0Windows 7Intel Core i5-3570KNVIDIA GeForce GTX 560Works well but shadows are still missing, atmosphere of the game is ruined because of this.
4.0.1Windows 7Intel Core i5-3570K @ 4.4GHzNVIDIA GeForce GTX 460Game is 100% playable. Shadows do not work in 4.0.1 still. OpenGL backend AA and AF are 100% working. Game runs just fine. Set EFB copies to 'Texture' to help with low resolution mirrors and keep texture accuracy to fast to give you a speedup.Kilobytez95
4.0-1516Windows 8.1Intel Core i7-3770K @ 4.3GHzNVIDIA GeForce GTX 690Fully playable. Shadows fixed. Direct3D, 16xAF, AAS8Q32, 1920x1080 3x NativePpmeiS
4.0-4247Windows 8.1Intel Core i7-3630QM @ 2.4GHzNVIDIA GeForce GTX 670MFully Playable: FPS:30. Beat the game. Runs Perfect, no problems encountered. Native 2x, 1080p, 8x Anisotropic, no AA, DSP HLE Emulation, Xaudio2 BackendZeraX
4.0-5752Windows 8.1Intel Core i3 @ 1.9GHzIntel HD Graphics 4400Playable: 20-40FPS with AA and Vsync off, Per-Pixel Lighting has little to no effect on FPS, internal res set to 1.5, Anisotropic Filtering set to 8x in OpenGL backendSharkTester
4.0-5759Windows 7Intel Core i7-4770K @ 4GHzNVIDIA GeForce GTX 970Fully Playable at 50FPS and at 100% Speed, no problems so far. Running on Direct3D at 4x Native Resolution with 4x AntiAlias and 8x Anistropic Filtering.Left4Pillz
4.0-6112Windows 7Intel Core i7-3770K @3.5GHzNVIDIA GeForce GTX 770Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. Also works perfectly in widescreen with the same settings.Mangaman1001
4.0-7481Windows 10Intel Core M-5y71 @1.2GHzIntel HD Graphics 5300Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent.Anonymous user
4.0-7725Windows 7AMD Phenom II X4 965 @ 3.4GHzNVIDIA GeForce GTX 660Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.Kenny
4.0-8044Windows 10Intel Core i5-4690K @ 4.2GHzNVIDIA GeForce GTX 660Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems.Aplayer12345
4.0-8076Windows 8.1Intel Core i5-3210M @ 2.5 GHzNVIDIA GeForce 610MGameID: GLME01
Played the game from start to finish (no Hidden Mansion). No issues except for the Mario Portrait Blur effect not working.
wildgoosespeeder
5.0-1424Windows 10AMD Phenom II x6 1090t @ 3.2GHzAMD R9 280Running at 3x internal resolution, 2xSMAA and 16xAF and DX11. Runs near perfect.Sam3
Disc

Japanese Website

Gameplay Videos

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